Tuesday, January 7, 2014

Spells

The following is a list of Minor Spells by Major Magicians of history. A first level Magician may start with three of these spells. Any character may learn and cast spells, but only Magicians are particularly skilled in performing them (more on learning and casting spells later).

PL means Power Level. Magicians have to roll their casting dice and meet or exceed the PL of a spell in order to successfully cast it.

Spells that have a Potion Materials listing may be crafted into potions, using the materials required and the amount of time listed.

Archmage Cantor Irrimés, The Heart of the Inanimate
- Lifeless March (PL 5)
Duration: 6 hours
Pick up an inanimate object. Move it in a complete circuit any way you desire. The object with now continue making that circuit without your help. It can push against resistance with the same force the caster would be able to exert to maintain its path.

- Speak with the Mute (PL 3+X)
Duration: Length of the conversation
You may ask an inanimate object X questions about things that happened within the last 24 hours in its presence.

- Statue’s Wisdom (PL 6)
Duration: Concentration
You become a statue. Your whole body becomes marble, though your consciousness stays intact. You can still feel, see (though only directly in front of you as you cannot move), smell, etc. Your body will break as a statue would. You do not require food or water while in this state, though you must still sleep.

Carl Emburd, By One’s Own Power
- Hair of Desire (PL 4)
Duration: Semi-permanent
The caster may modify the hair of himself or another in any way he desires. Length, thickness, texture, color, anything may be changed on any part of the body. After the spell is complete, any new hair that grows on the person will be their regular hair, at the bottom of every shaft. Extra hair will fall out over the course of two weeks.

- Turn Aside the Blade (PL 2+X)
Duration: 6 hours or until destroyed or dismissed
The caster weaves a net of repulsive forces about his person. They gain X hit points of armor from these magicks. The caster also has two make a dexterity check to pick up any new objects, or else it is pushed away from him and out of his reach, where it may drop, break, etc.

- Guiding Hands (PL 4)
Duration: Concentration
The caster’s hands glow brighter when brought near magic items or enchantments
Potion Materials (4 hours prep): ½ cup freshwater from a stream, 1 apple, ½ cup spoiled milk

John Clessendale, the Fragile Giant, Understanding the Life Machine
- Stem the Flow (PL 4)
Duration: Instantaneous
Stops the flow of blood from a hemorrhaging wound or missing limb, etc. Must be used a separate time on every bleeding wound.
Potion Materials (6 hours prep): 1 bundle horsehair, ½ cup goat’s milk, handful of soot, 1 oz onyx dust

- Sense Malevolence (PL 7)
Duration: 10 minutes
The caster can sense the intent to harm to himself and his companions. The spell tells the caster what direction the malevolence is coming from, and can sense up to 100’ away. Multiple sources will reveal multiple directions, though any entities standing 10’ or closer to one another will not register as separate. The caster may attempt an Awareness check to discern the exact number of malevolent beings.

Fedosia Klokov, Spells for Scraping By
- For Fleeing from Hounds (PL 4)
Duration: 24 hours
The caster emits absolutely no odors, nor do any of her effects
Potion Materials (1 hours prep): ¼ lb salt, ½ cup water, ½ cup animal blood

- For Calming Animals (PL 3 + X)
Duration: 4 hours
The caster can calm X animals, making them neutral if wild and friendly if the animal is already domesticated.

- For Cold Nights (PL 5)
Duration: 12 hours
The caster is unaffected by cold or damp weather. Her effects can still become wet or frozen, however.
Potion Materials (2 hour prep): 1 tuft polar bear hair, ½ cup boiling water, 1 bundle dandelions, 1 hour of sunlight.

Sophia Claerd, Revelations from the Circle of Night
- Taming the Broom (PL 8)
Duration: 4 hours
The caster enchants a broom or broom-like object (long, relatively narrow, relatively light) to be able to fly under her command. It may carry up to one additional passenger, and must be guided by the caster. 

- Witch’s Eye (PL 6)
Duration: 1 hour
The caster painlessly plucks out his eye. The eye can float through the air, controlled by its master. The caster can see through the eye as though it were attached. If the eye is not returned before the end of the hour, it falls lifeless, and the spell must be cast again in order to return it.

- Caress of Dream (PL 5 + X)
Duration: 4 * X hours (stored for 1 hour)
After casting this spell, the first creature the caster touches falls into a deep sleep, from which no noise will awaken them. Neither will shaking or being touched, but intense physical pain will end the sleep. The spell is undeterred by clothing or armor. Touching an unwilling target requires an unarmed attack roll.
Potion Materials (4 hour prep): 1 oz wax, ½ cup red wine, ½ cup milk, 1 oz saffron

Arthur Pestledown, The Exqvifite Artef of Nvllificationne, Amplificationne, & Interfaerence
- Abforbent Vibrationne (PL 2 + X)
Duration: Concentration
Suppresses an enchantment currently in place. X is the PL of the spell being suppressed.

- Flowf into the Earthe (PL 6)
Duration: Instantaneous (stored for 2 hours)
After casting this spell, the caster has stored in his body the ability to dissipate all the kinetic energy of a single object that he touches (caster’s choice, not the first object). He must be aware of the object in order to use this ability (no stopping unseen arrows to the back). This could be a weapon blow, an onrushing boulder, a closing portcullis, etc. The object is not frozen after having its energy dissipated, it merely goes to a standing state for a moment, then ordinary forces act again. Objects sliding down a slope may be halted, but they will start slowly sliding again immediately afterward, for example.

- Voice to the Wynd (PL 5)
Duration: 10 minutes
The caster may magnify sounds that originate within 50' of his person, increasing their volume up to 10 times.

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