Wednesday, January 8, 2014

Healing

If you have no serious wounds (broken or worse), then resting for an hour will restore all of your hit points.

If you do have any serious wounds, your hp cannot be raised above half its normal maximum (rounded down), and you are subject to the effects of that wound until it is healed.

A broken wound takes 1 month to heal properly.
A maiming wound takes 2 months to heal properly.
A hemorrhaging wound takes 3 months to heal properly.
A destroyed wound takes 4 months to heal properly.

Broken wounds and maiming wounds do not necessarily require medical assistance, but a passed Binary test for healing will reduce the time required by 50%.

Before a bleeding wound can begin to heal, the victim has to be attended medically. For Hemorrhaging or Destroyed wounds:

Healing test:
6 or lower: the victim bleeds out and dies
6 or lower (trained): the bleeding has been stopped, but the wound is very debilitating. Permanently subtract 1 randomly from dexterity, strength, or constitution, then do this process again.
7-9: the bleeding has been stopped, but the wound will be debilitating. Permanently subtract 1 randomly from dexterity, strength, or constitution.
10-11: the bleeding has been stopped, and the victim may begin healing
12 or higher: the bleeding has stopped, and the healing time is halved

If any stats are ever brought below -3, the character dies.

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